mecanim replace example model with own model

Hi guys! I would like to know if I can preview my animator controller animations on my own model without coding buttons for all movements. Is it possible to replace the standard preview model with my own model?

Thanks!
Lars

Alright so I just realized that i can simply “check”/“uncheck” the bools in the Animator window while running the project to see the different movements in the game. Unfortunately I cannot move the sliders in my blend tree, but i can live with that.