I’m having an issue where my state transition does not occur in play mode. However, if I pause before the transition should be triggering, and then use the step button, the transition occurs as expected. The code responsible for updating the parameters is in a method which is called during Update. Any input would be greatly appreciated!
One of the biggest problems with Animator Controllers is that it’s not possible to debug them effectively. You just need to observe them and try to guess why things are happening.
You might be interested in Animancer (link in my signature) which lets you avoid Animator Controllers and control everything in code. Among the many other benefits, that approach lets you properly debug the logic controlling your animations so that you can easily find and fix problems like this.
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