Mecanim upperbody Animation doesent work

Hey Guys, i wanted to do a upperbody mask Grab animation for my character but somehow it doesn’t get called. or lets say it gets called, but you dont see the animation.
here is a gif of the animator in action:

usually the character should play a grab animation but he stays idle

i also saved all relevant screens in this imgur album:

actually its just a Parameter bool that gets called like this:

void Update(){
			if (Input.GetKey(KeyCode.I))
			{
				animator.SetBool("Grab", true);
			}
			else{
				animator.SetBool("Grab", false);
			}
		}

do you know whats wrong there?
just ask me if you need any more informations

What’s the weight for the upper body mask? If it’s 0, you’re not going to see any animation.

Also, I’ve seen additive blending work really poorly. Try to set the layer to override instead of additive.