hi,
imagine a simple scenario :
three balls with each its own animation (a simple bone going downward) IMPORTED as a fbx.
i’d like to fire animation individually on each ball.
so i set the Rig option to Generic and then created a Controller (state machine).
but now what should i do to achieve the following :
- i click on the left ball and it falls down (plays its anim)
- i click then on the second, it falls down (plays its anim)
- and i click on the 3rd and it falls down (plays its anim)
how can i achieve that with mecanim ?