Hi guys I was thinking about a mechanical spider game with robots and many shapes of war, upside down cameras, Well…I would like to show you this idea throught one animation preview, look it please and comment if its possible. Thanks! I hope you like.
My wife would say, “Nope!” And every time you tried to say anything more about it, she’d say, “Nope!”
In short, arachnophobia is a pretty strong phobia. And a lot of people have it.
I see 1 main problem with that video, other than the spider. It’s really hard to give your players that kind of instant control. The jumps that are made are… odd. There are ways around that, but they all lose that feeling of action and precision that is in that video.
But if you’re willing to compromise on that, I don’t see anything in that video that’s impossible. You’d simply have to write a character controller that can climb walls and jump.
Not sure if this helps but… instantly came to mind
Asset Store: The Best Assets for Game Making | Unity Asset Store
My recommendation, if you’re serious, start a blog/facebook/twitter (post here as well) with updates a little further along the way. Show us your progress often, and see if people in general are drawn to the idea, or not.
The general idea could work, but it’s too… hard to predict what the game will be like. Take this idea a little further and see how people respond.
Start simple, let people try early builds and spider tests.
My 2 cents.
That would be really nice teaser, if you got …anything at all for what we supposed to associate. As you can see from replies; random thoughts what ever comes up.
