Studying mechanim, and bumped into a problem i need to increase some animation state’s speed in some particular condition. and i’ve got no idea how to do it with mechanim
Is there a way to acces specific AnimationState in Animator and change it’s speed?
it’s time to bump
please reply anyone… needed badly…
For future reference: there is a workaround described here:
“Mecanim - Change animation speed of specific animation or layers”
http://forum.unity3d.com/threads/160395-Mecanim-Change-animation-speed-of-specific-animation-or-layers