Here’s a video of my problems: http://www.sfbaystudios.com/slippery.mov
First, the character looks like he’s running in water during a dream or something. I’m using Mechanim, root motion, and I’d expect the feet to line up on the ground. I’ve sped up the animations, but that just makes the slip happen faster. The actual movement isn’t as expected, I suppose.
Anyone know how to adjust the slippery feet issue?