Medieval RPG Combat Demo- Oblivion like :)

I have been working on unity for quite some time now. This is my first attempt. I am planning to make a RPG (on the lines of oblivion). I know its ambitious, but that’s how I am :slight_smile:

Screenies of action:-


You can check how the combat works in this downloadable demo. Can you defeat all the five enemies. Don’t even think of fighting them all together. They will destroy you :slight_smile:

http://www.styleikon.com/downloads/rpgcombat.zip (11MB file)

Controls are like this :-
WASD - movement
Mouse click - attack
Right Mouse Hold - Block all attacks (totally)
Hold Shift - Run
Space - Jump
Left Ctrl - Crouch (won’t help much in combat)
Finally, to make life easy, Press Alt for Slow motion :slight_smile:

It’s good that you are putting that ambition to work, achieving some results (already a lot more than most people manage to), but I find it sad that you’d make a reference to Oblivion, one of the most insufferably boring games with a terribly clunky and dull combat system. Hopefully, you will put some thought into it and do something better on that front. Good luck!

I understand that you don’t like oblivion for its combat :slight_smile: I was referring to the good things in that game. I am sure it had SOME good things since it was so popular :slight_smile: Cheers anyway. Did you try the demo

I did. It’s rather premature and very rough but I’m sure you’ll improve it.

Yeah it’s still rough and abit buggy, but i hope you could fix it up and make it look great!

I couldnt said it better.

I find it a bit sad that so many people dislike oblivion on these threads, although I didn’t play morrowind, I found oblivion to be extremely entertaining. Anyway, this is a good start on a combat system, I had fun with it, although it seems the shield is basically unbeatable.

I loved Oblivion because they kept most of the RPG elements but also gave the combat a more dynamic and realistic feel. I really felt like I was playing as the character instead of a strangely robotic puppet! The archery is especially engaging. But I did love Morrowind as well, and Daggerfall before it.

RPG that needs lots of effort good luck

I realy like this game. But if i were you I should add a first person mode.
And one question: can you give me a direction of howe your combat system works, do you use rays or coliders?

Plz keep us updated cuz I realy want to see the progress.

Yes, I will be adding a first person mode too, but that’s in the parking lot. There is a lot of refinements yet to be made in the combat system. Considering this is my first game, its taking me a lot of time understanding various methods of dealing with enemy AI.

I use mostly colliders and some ray casts. Its a combat system that involves movement, detection, knockbacking and animation. :slight_smile: This system will get more complicated soon (all i have to figure now is, how to make the AI stop for a while before attacking and jump back )

But I am sure it will be a polished game, once its done :slight_smile: