Medieval style buildings pack! [RELEASED]

It is a set of 15 objects referring to the Middle Ages. Medieval houses are made with the highest care. Textures and objects will allow you to create a city straight out of the Middle Ages. Materials and textures included in the package is also a good base starting point for the creation of additional structures. Have been designed to suit the use of models that create our client.

A set of models comprises:

  • 10 medieval buildings
  • 3 addons (balcony,entrance to the basement, gate)
  • bridge
  • castle
  • 13 high quality diffuse maps
  • 13 high quality normal maps

Objects were made ​​in a careful and technically correct manner. Consumption and the amount of texture resolution on the subject is highly optimized.

You can find us here!
https://www.assetstore.unity3d.com/#/content/6097



Exemple of use - dynamic light without lightmaps








Thats a realy nice set of buildings there :).

Dave

Very nice. I take it that these are just exteriors and you can’t enter them.
If not that’s fine, they are really well done.

Awesome looking assets.

So these are the objects without interiors. Although there is nothing in the way of them freely modify. Materials and textures are arranged so as to be able to modify this set.

Thank you for your kind words :slight_smile:

nice! I like the textures :smile: gonna buy it

Really nice… unfortunately for regular game you need more than 13 buildings :frowning:

Textures allow you to quickly create multiple models. Just change the base and perform mapping. It was made ​​15 models that show the possibility of using a set that we sell.

Nice art dahrrr

You mean Black Eye Games logo? or? Buildings screens;p

Buildings dude :smile:

Good specular map and light curves. It’s easy at unity:)

Looks great, expecting a complete level of this kind of buildings with same feel

I will make an exemple soon:) if someone need it:)

Price went 5$ lower :slight_smile:

Update with exemple of use - dynamic light without lightmaps








guys can you post a screen of your image effects settings to know what of them you using and how are them setted for have your effect with this buildings???

This is many settings so i will say:

Use :

  • image colour correction → advanced → curves → key . Dont forget abaut colour curves , it’s pretty hard but possible to make cool rendering without lightmaps.
  • specular is strong almost max
  • use light 230-210
  • ambient 60-90
  • use glow

Remember that the low ambient can show artefacts on terrain in unity, if ther is more then 4 textures with normalmaps on the ground.

I really love medieval houses! This is epic!!

I love these! Very nice and realistic. I prefer buildings without interiors actually for our purposes. It would be nice to see some additional packs, especially some peasant hovels with thatched roofs to create a realistic medieval village.

Thank you!