It is a set of 15 objects referring to the Middle Ages. Medieval houses are made with the highest care. Textures and objects will allow you to create a city straight out of the Middle Ages. Materials and textures included in the package is also a good base starting point for the creation of additional structures. Have been designed to suit the use of models that create our client.
A set of models comprises:
10 medieval buildings
3 addons (balcony,entrance to the basement, gate)
bridge
castle
13 high quality diffuse maps
13 high quality normal maps
Objects were made in a careful and technically correct manner. Consumption and the amount of texture resolution on the subject is highly optimized.
So these are the objects without interiors. Although there is nothing in the way of them freely modify. Materials and textures are arranged so as to be able to modify this set.
Textures allow you to quickly create multiple models. Just change the base and perform mapping. It was made 15 models that show the possibility of using a set that we sell.
guys can you post a screen of your image effects settings to know what of them you using and how are them setted for have your effect with this buildings???
image colour correction → advanced → curves → key . Dont forget abaut colour curves , it’s pretty hard but possible to make cool rendering without lightmaps.
specular is strong almost max
use light 230-210
ambient 60-90
use glow
Remember that the low ambient can show artefacts on terrain in unity, if ther is more then 4 textures with normalmaps on the ground.
I love these! Very nice and realistic. I prefer buildings without interiors actually for our purposes. It would be nice to see some additional packs, especially some peasant hovels with thatched roofs to create a realistic medieval village.