Medieval4D

“The Medieval4D toolset is a combination of both a simple 3D modelling program and a ‘core’ catalogue of pre-built 3D objects and textures. To create medieval structures such as houses, Inns, shops etc, you simply drag and drop these objects in to the modeller then move/rotate/scale/texture them as you see fit. You can then export the finished model in .x format to be used directly in your games.”

Get it here - http://modbox4d.com/medieval4d.html -$30

I think it is worth it… I might get a copy soon myself :slight_smile:

Uh, I’d rather use blender if I was cheap and something like max or maya if I had the money.
This doesn’t really seem good. Can you even make something different or do all finished results look 90% identical?

But I suppose it’s good for prototypes and placeholders.

Also .x format? Isn’t that directx mesh format? It’s a real pain to work with it.