#pragma strict
var Damage : int = 25;
var Distance : float;
function Update ()
{
if (Input.GetButtonDown("Fire1"))
var hit : RaycastHit;
if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward, hit))
)
{Distance = hit.distance;
hit.transform.SendMessage("ApplyDamage", Damage, SendMessageOptions.DontRequireReceiver);
}
}
;
This is a script for a melee system but i keep getting an error message saying
“Assets/Themeleesystem.js(11,70): BCE0023: No appropriate version of ‘UnityEngine.Transform.TransformDirection’ for the argument list ‘(UnityEngine.Vector3, UnityEngine.RaycastHit)’ was found.”
How can this be fixed. Any help will be appreciated
if it matters its unity 3D