Memory crash on build 4.6.9p2

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I’ve removed all shaders, compress all textures and everything else I can find any information about fixing this issue… any suggestions?

Removing cache may help. If you are using Windows;

C:\Users\YourUsername\AppData\LocalLow\Cache

Also you may rename Library folder in the projects folder to OldLibrary, this will force Unity to import all Assets after staring.

I tried both of those suggestions and neither worked… any more?