Memory error crash

Unity3D crash trying to allocation memory.
Submitted case Case 605724.
OSX 10.9.2
Unity 4.3.4f1_e444f76e01cd
Please see attachments showing memory error.
Before it happens I get a flashing hexagonal grid over a large portion of the scene.


Not really a bug, just Unity has run out of memory. The texture system in Unity has asked the OS to give it some memory, and the OS said no. Usually worth rebooting the machine, and see if that helps.

Except, Unity3D is currently consuming under 3GB and I’ve just verified the problem on a machine with 64GB.

I have been getting this same error constantly lately. Seems like almost any action causes this to happen. Not sure if it is the project or just a bug in Unity