Hi Folks,
Brand new, literally, to Unity. I’ve tried this against two installs
2021.3.9f1
2022.1.16f1
Running i5 9600k
64 gig ram
Main drive Samsung 970 evo with 1.5gb free.
Win11 (up-to-date)
UOH = User Objects/Handles in W11 task manager (Unity.exe)
Open Hub
New project 2D (Core)
Create project (UOH-157,2840)
Rename scene (UOH: 1282,2870) + 2nd Exe (UOH: 9,1320)
Main Camera change BG to black (UOH: 2312,2898) + 2nd Exe (UOH: 9,1317)
Create 2D object, sprite, square (UOH: 3444,2921) + 2nd Exe (UOH: 8,1313)
Change Sq’ scale 0.25,0.25,0.25 (UOH: 4392,2938) + 2nd Exe (UOH: 10,1313)
Create 2D object, sprite, square (UOH: 6097,2950) + 2nd Exe (UOH: 9,1311)
Change Sq’ scale 0.2,1.5,1.0 (UOH: 7468,2967) + 2nd Exe (UOH: 10,1309)
Change position scale -9.67,0,0 (UOH: 8029,2979) + 2nd Exe (UOH: 8,1309)
Copy and paste last object (UOH: 10,000,2997) + 2nd Exe (UOH: 8,1309)
Unity either Freezes or every item in my task manager opens on my screen and my PC crashes.
Current error in red: Assertion Failed on expression: ‘M_Window’
Memory commit total = 14.41gb
I read somewhere that there is a hard limit of 10,000 per session.
I’m piecing all this together from what I have read elsewhere. I don’t understand any of it. But I know enough tech stuff to know something is amiss. And I don’t feel like I’ve dome something incorrect myself.
BTW Win11 was a clean install one week ago. Unity installed yesterday. All drivers et al up to date also.
Can anyone advise what I may be able to do to try and sort this out.
It’s just Pong. The first video game I ever played. I suppose it was going to be like, my ‘Hello World’.
Thanks in advance,
Mike