I get this warnings from Unity Editor. How can I solve this memory leak?
(I’m on MacOS and using 2023.2.0f1 version(Apple Silicon) of Unity Editor.)
This is my console log. (Screenshot attached)
[Worker4] Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
[Worker4] To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.