MemoryMapped file in Unity 2017.2b8 crashes on iOS

Is MemoryMapped file supported on iOS? It crashes for me on the line :

using(MemoryMappedFile file = MemoryMappedFile.CreateFromFile(filePath, FileMode.OpenOrCreate, "MyMap", 10 * 1024*1024))

with stacktrace:

2017.1 behaves the same

Yes, we intend for this to work. Please file a bug.

Done (Case 947410)