hi,first sorry for my english.
im using this script for my star menu
var beep : AudioClip;
var menuSkin : GUISkin;
var areaWidth : float;
var areaHeight : float;
private var isLoading = false;
function OnGUI(){
GUI.skin = menuSkin;
var ScreenX = ((Screen.width * 0.5) - (areaWidth * 0.5));
var ScreenY = ((Screen.height * 0.6) - (areaHeight * 0.5));
GUILayout.BeginArea (Rect (ScreenX,ScreenY, areaWidth, areaHeight));
if (Application.platform == RuntimePlatform.OSXWebPlayer || Application.platform == RuntimePlatform.WindowsWebPlayer){
if(GUILayout.Button (“Jugar”)){
print(“cargando”);
isLoading = true;
GUILayout.Button ( “Loading…”);
OpenLevel(“mylevel”);
}
if(GUILayout.Button (“Instrucciones”)){
OpenLevel(“Instructions”);
}
if(GUILayout.Button (“Historia”)){
OpenLevel(“Historia”);
}
if (isLoading)
{
GUILayout.Button ( “Loading…”);
}
}else{
if(GUILayout.Button (“Jugar”)){
print(“cargando”);
isLoading = true;
OpenLevel(“mylevel”);
}
if(GUILayout.Button (“Instrucciones”)){
OpenLevel(“Instructions”);
}
if(GUILayout.Button (“Historia”)){
OpenLevel(“Historia”);
}
if(GUILayout.Button (“quitar”)){
Application.Quit();
}
if (isLoading)
{
GUILayout.Button ( “Loading…”);
}
}
GUILayout.EndArea();
}
function OpenLevel(level : String){
audio.PlayOneShot(beep);
Application.LoadLevel(level);
}
@script RequireComponent(AudioSource)
But i want see a text “loading” when you click the play button.The menu is working but i cant see the text loading.i dont know what im doing bad.can you help me please.
thanks, and sorry for my english again.