Merge multiple sprites renderers?

Hi,

Is there a way to merge multiple sprites renderers in order to be considered as one?

I use 2D animation package with Skeleton and my character have X sprites renderer so shaders don’t work as expected.

Thanks

use texture2d.get pixels on sprite 1 and texture2d.setpixels on sprite 2

Can you add some details, i don’t see what you mean?