Merging Chunks

Hello Unity,

Does Unity plan to implement merging fragmented chunks functionality?
I believe this is not something specific to certain games but necessary for all games using the entities package.

more details : www.youtube.com/watch?v=_35EEk4NQhQ&t=410s

4 Likes

Yeah, I have seen that vid before.
Defragmentation would be an interesting mechanics.

I do wonder, what would be otherwise best approach, to defragment chunks.
Maybe checking out how many entities is in a two chunks lets say, and moving entities from chunk with fewer entities, to more filled chunk.
Video guy mentions doing defragmentation later, or for fewer chunks per frame. Or something similar along these line.

1 Like

Anyone remember the entities debugger from older version of entities?
There was a graph showing chunk use by systems, now we only have the archetype windows with a few numbers about chunk count. We could use more tool that shows chunk state and level of fragmentation

1 Like