Mesh boolean operations

Hello all,

Im trying to operate in real time with boolean operations between meshes(substraction,intersection and union). Is there any assert or tool to do it? I tried BooleanRt but it didn’t work well with medium/large meshes.

Any help would be appreciated!
Thanks in advance.

Searching the Asset Store for “CSG” brings up GameDraw for a little over $50 - I haven’t used it though.

I think Megafiers has CSG as well, but again, I haven’t used it.