I’m a beginner, so I have these doubts please help me, it’s difficult, because I do not speak English, I’ve also read the manual, and I’m trying to understand, most things are in English.
these are my doubts, I hope you can understand…
1-How can the collision area of a 3D object with a complex mesh be represented without using a Mesh Collider?
2-It is correct to move objects that have a Collider, but do not have a Rigidbody. Why?
Those are my doubts for now, thank you. sorry for english.,