I am creating a robot battling game and collisions are key but I am quite new to Unity physics and colliders.
I have some panels for the robot which are rigid bodies and therefore need to be a convex collision as they are a rigid body. But I assume as it is a concave mesh,
convex collisions have this collider which causes all kinds of issues in game.As I said I am new to mesh colliders and I was wondering if I am simply doing something stupid? If not is my best bet to use this plugin - Unity Asset Store - The Best Assets for Game Making as this sounds like it would solve my problem.
Thanks