Ok, so I’m making a game in which the player has to tilt a maze to guide a ball through it. I’ve made several different models of mazes in Sketchup, and have got a functional script to control the tilt of the maze, but the ball isn’t rolling along the board correctly…
The ball is basically just a sphere with a rigidbody, the board’s movement is controlled by a script, and it also has a rigidbody (kinematic) attached to it.
Whenever I tilt the maze, the ball starts rolling for a moment and then just stops, mid-board, without actually hitting anything…
Why is it doing this? Do I need to add something extra to my colliders?