mesh collider problems

Hello everybody!

I was trying to do a moviment with a plataform, I have exported a project from maya, and then I set the mesh collider with him. I make a simple script to make his moviment, but it seems not work.

The script can be found here, the tag “elevatorGround” is the tag that i’ve created and set on the plataform. Every time that I stay in the plataform, the bool variable does not change and the elevator does not move :(. Does anybody know what issue is that? And how I can fix it?

Thanks :smiley:

You might try using colliders and rigidbody components together. There is a good discussion here: