Mesh Collider to Mesh Collider

Can 2 objects with attached Mesh Colliders collide appropriatly? In my simulations they penetrate each other.

Thanks,

No, that’s not currently supported.

d.

No they can’t collide with each other, their main use would be for static collison like your level geometry.

Two mesh colliders can never collide. To have collisions one must be a primitive. Some times with more complex objects you can use multiple primitives to form a collider.

Bill

I already knew about mesh colliders and such, but why are they the way they are? And will their collision be supported in any future Unity?

My guess is because that would be very complex and too slow to be useful, but if it’s ever supported anyway someday (maybe with hardware physics?) that depends on PhysX, not Unity.

–Eric