Mesh.color out of bounds errors preventing build.

This error is stil happening after updating ProBuilder to 5.0.4 and it is preventing me doing builds.

UnityEngine.GUIUtility:ProcessEvent(int,intptr)```

In 4.5.2 using Tools > ProBuilder > Repair > Rebuild All ProBuilder Objects used to fix it. In 5.0.4, I have to rebuild all scenes and maybe 1 out 5 builds would be error free.

Is there anyway of pin pointing which game objects are causing the issue ? Or a global way of checking?

Unity 2019.4.39f1 LTS
ProBuilder 5.0.4

Thanks !

Just in case someone else gets this error and finds their way to this post; need to make sure all objects are meshes before building.

I was stripping ProBuilder scripts manually from each object and was dependent on the global stripping of scripts of picking up any objects I missed.

Best to use

Tools > ProBuilder > Actions > Strip All Probuilder Scripts in Scene