Mesh disappeared after getting texture

Hi,
since I put additional texture on the pavement of the street (have a look on the screenshot) in Cheetah3D, all “parts” of the street (it’s one mesh) which don’t have a texture yet suddenly disappeared as you can see on the screenshot.
Does anybody know why?

Greet
Dave
Edit: But I can still walk on the disappeared parts like they are still there (maybe it’s the case)

Can anybody helps me with that problem?

Greet
Dave

Try splitting up the mesh to one material per mesh. Cheetah might not support multiple materials per mesh in their FBX exporter.

Ethan

Thanks! But till now it works all the time… but I solved that problem now.