I’d like to get into mesh generation and manipulation, but I’ve never tried to do something like that before and Unity doesn’t provide any [useful] code examples in the docs. Are there any mesh-manipulation tutorials available? If not, would somebody be kind enough to provide a concise working code example (perhaps just a cube mesh being generated) for me to play around with on my own? Thanks!
Try here: Procedural Examples | Tutorial Projects | Unity Asset Store
Cheers.
Of course! Why didn’t I think of that resource? Anyways, thanks!