This is driving me crazy. When I test the in build mode, everything is fine. As soon as I build and run the exe the mesh is extremely dark. (Not just black, dark. It can be illuminated and you see it has its color)
This happens with both an imported .fbx and a player model I created just by putting together a few spheres and blocks in Unity itself.
Can someone please help me with this? I tried everything I could google up.