hi,
I would like to use an object I made as particle in the vfx graph. in the ‘output particle mesh’ node I can select the mesh, but not the shader graph material – whereas in the ‘output mesh’ I can.
how can I use my material on a mesh particle?
hi,
I would like to use an object I made as particle in the vfx graph. in the ‘output particle mesh’ node I can select the mesh, but not the shader graph material – whereas in the ‘output mesh’ I can.
how can I use my material on a mesh particle?
You need to create a new VFX Shader Graph shader and emulate what you did in your original shader in there.
ok, I was already wondering what exactly a “vfx shader graph” is. – there is nothing to be found in the docs.
how is this different from – let’s say – a pbr shader graph?
I think 1: It accepts inputs from the shader graph parameters so you can drive colors, alpha using input params 2: I think it is a stripped-down version of PBR since it needs to be heavily optimized for instancing etc…
A VFX Shader graph is a dedicated masternode for VFX particles.
cool, thanks @coskuturhan and @JulienF_Unity
@JulienF_Unity For the life of me I cannot find a place to set the material. When I open one of the example scenes and add my own output particle lit mesh I get the node on the right. This is unity 2019.3.7f1 and the latest vfx graph
Thanks for any input on this!
@sschoellhammer you need to enable experimental operators/blocks in preferences, then the shader graph slot appears.
@Olmi ahhhh thanks soo much! I would have never found that.
Thank you for the trick!
tank’s
Thanks a lot ! solved a lot of things
Hi, Thanks for helping @Olmi !
Currently, we recommend to always have the “use experimental features” on to access as much functionalities as possible.
We are also working on getting as much feature as possible “out of experimental” so they won’t need this option anymore. It also means fixing and polishing those features so they can be considered as finished when being out of experimental. This is progressively being worked on in new releases.
Have a nice day!