Hello, I have madea a gun like thing. It is a fbx model, I imported, but I can not seem to find how to make it a mesh. Ive searched all over, couldn’t find how.
1 Answer
1I’m a little unclear by what you mean “make it a mesh”. Have you tried dragging and dropping the imported FBX into the scene? This will create a GameObject, with 2 components: a Mesh Filter and a Mesh Renderer. The Mesh Filter will have a link to the imported mesh.
Its parts are having meshes, but not entire gun, should I group the entire gun in the model window? (Group it so its like one piece in blender)
– applejuicesPlease paste a screenshot - your descriptions aren't really making much sense! It's quite common for an object to have multiple submeshes, but what's the model window, and how are you planning "grouping" its parts?
– tanoshimi
Friendly bump
– applejuicesHow did you import it? Is it in your Project tree? You should be able to just drag it into the Scene window or Hierarchy view.
– supernat