Mesh question

Hello, I have madea a gun like thing. It is a fbx model, I imported, but I can not seem to find how to make it a mesh. Ive searched all over, couldn’t find how.

Friendly bump

How did you import it? Is it in your Project tree? You should be able to just drag it into the Scene window or Hierarchy view.

1 Answer

1

I’m a little unclear by what you mean “make it a mesh”. Have you tried dragging and dropping the imported FBX into the scene? This will create a GameObject, with 2 components: a Mesh Filter and a Mesh Renderer. The Mesh Filter will have a link to the imported mesh.

Its parts are having meshes, but not entire gun, should I group the entire gun in the model window? (Group it so its like one piece in blender)

lee bumpity

Please paste a screenshot - your descriptions aren't really making much sense! It's quite common for an object to have multiple submeshes, but what's the model window, and how are you planning "grouping" its parts?

I got it to work, some how if I group it, its submesh thingys turn into one mesh.