Mesh Renderer Fade in and fade out.[Mobile Platform]

Is there any way to make the mesh appear with fade in and fade out effect?

Goal: Mesh Fade in slowly and fade out in mobile platform.

Solution I tried: Am pretty sure in normal material I can use the alpha to achieve this effect directly in material by lerping between alpha value in color.

How is it possible to do this in mobile? I want it to be less memory consuming as I need to do achieve this effect in Mobile platform. Is there any efficient way to achieve this effect? In Mobile material there is no separate color value(possibly am i missing something?) also I have a texture[Diffuse] applied in the material

Thanks. Any input would be appreciated.

Yes, you can do this by animating a custom material’s color or opacity values. And it can be optimized for mobile, depending on the shader you are using.