mesh sorting problem? heelp!

hi, i have a problem with a mesh, it seen to be in top of others meshes when i do “zoom” using camea perspective slider…and it look very glitchy, any suggerences? (see pic for reference)

  1. Check if the mesh and the GameObject is in the same position.
  2. Change the position on the y-axis and move it up until the mesh is no longer in the ground.