Mesh with shadows but without ligthing

Hi,

I want a mesh that is shaded but not affected by light. Is there a simple way do?

Thanks.

you can add a light map to it.

you need to write a special shader. shadows are result of lights sources. so you need to write a shaer that calculate the shadow but don't affect the color of mesh's material. i don't know much about shader programming so i can not help.