Hi, I decided to work with unity 3d to develop my university thesis. It concerns the use of cultural heritage through new technologies. I made the laser scanning of a part of the architectural object, especially the castello del Valentino in Turin. After processing the files I got a 3d model including a texture (I attach the picture of the model so that you can understand more). The model was created with the program Photoscan, which allows you to apply a texture (textures are building’s photo) to the 3d mesh. In addition, the output files are .DXF .WRL .obj .Dae. ply .STL .FBX .DXF u3d, kmz.
I tried to import the obj and fbx file within a scene of unity, but the texture is not displayed. In fact shows the mesh correctly, but I need the program insert the texture. Why is this happening? is there a solution? Thank you so much
Thank you for tour comment! But the texture is composed by 140 photos, so how can i do it? What are the passages to insert the photos? Thank u so much!