Hi, I have noticed an issue recently where all meshes in game disappear on Android.
This also happens in the editor if I switch to the android platform. I noticed this recently when trying to improve performance, a long time back we had added a bunch of image effects, and have been removing them little by little. When the last one was removed from the camera my meshes started disappearing.
If I add the image effect back ( SSAO in this case, but can be Noise and Grain or Vignette, doesn’t really matter ) the meshes are rendered.
The shader used on my objects is the standard unity shader.
Any help would be appreciated.
Thanks