When playing my game on the latest Mac Webplayer, some of my meshes do not display. All meshes are using a directional lightmapped Bumped Specular shader - including the ones which do display.
Any idea on what could cause this?
When playing my game on the latest Mac Webplayer, some of my meshes do not display. All meshes are using a directional lightmapped Bumped Specular shader - including the ones which do display.
Any idea on what could cause this?
After further investigation, it appears that meshes with 2 uv sets display, and the ones with 1 uv set do not display. I’ll send a bug report.