When is this going to get an update GitHub - unity3d-jp/MeshSync: A package for synchronizing meshes/models editing in DCC tools into Unity in real time. ?
It’s sat there for a year and only supports old versions of ie Blender 3.6, Unity Probuilder stuff just doesn’t cut it completely so would be nice to see this package actually kept upto date.
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I had the same question.
I learned about MeshSync when looking for a way to synchronize Blender’s GeometryNodes in Unity.
It’s really surprising that I’ve never heard of it before since it seems to have a lot of potential.
If anyone from Unity is reading this, do you know in what state the package is in?
I really hope it won’t be deprecated.
Yeah its stuck with blender3.4 … what is going on