These are trees (voxel like) game objects become semi transparent and messed randomly when camera position is changed.i have tried changing texture to true color,16 bit,compressed but no effect.please HELP!
It is fine some times (changes with camera -orthographic)
See below
its fine at the top but see the bottom right messed
Not exactly sure how to fix but it looks like camera clipping to me. Maybe the camera is too close?
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thankyou friend. it was camera clipping!
haha no problem. It’s hard to gauge a lot of the time with the camera in orthographic.