How well do Messiah and Unity play together? Are there any major issue with getting animation from Messiah into Unity?
messiah:studio works well with unity via the fbx export. There were some issues to be mindful of with the export initially but i believe they have since all been fixed with a patch.
The animation in this unity game was done in messiah:studio:
i been recently trying out messiahstudio since i got some licenses from the dare to share program a while bak a couple months ago… I need some help with the fbx export error i got with messiahstudio 5 pro > says something about the axis position being nan nan nan nan and some other stuff > i can’t export any animations out of messiahstudio to unity yet > the object exports fine, but the animation is all errors. Anyone got any ideas on how to fix this error ? Thanks in advance
This was posted a while ago, and its excellent!
http://forum.unity3d.com/threads/84984-messiah-studio-to-unity-3d
Nope, they havent. I have no clue if it works for others. But Messiah FBX still just exported a single UV per character here, even after applying the patch that promised to fix this issue. I have lost in the moment when my rigged character has two meshes. The first UV will export, the second UV gets killed. Ive written them a mail. I`ve even provided a example by request. And that was the last thing i ever heard from them.
I´ve long uninstalled Messiah. Its not worth the bucks. I wouldnt trust a 3D company that has no clue about Obj file format anyways. They wanted me to believe that the *.mtl file was never part of the Obj file. I don`t wonder about the messed up im and export anymore …