Meta Quest Pro failing to use Unity Live Sync in Editor when pressing play

I followed the steps outlined in Meta’s Hello World example for the quest pro; however, when they got to the step of setting up Quest Link I failed to get anything to happen when pressing play in the unity editor.

After some searching I found this forum post that apparently had the same issue as me, but with no resolution.

Both my Quest Link app and my headset firmware are on v69, and I installed all of the necessary plugins to the unity editor. Whenever I press play, I get a couple errors:

TypeLoadException: VTable setup of type Meta.WitAi.Data.Configuration.WitConfiguration failed

Unable to start Oculus XR Plugin.
Possible causes include a headset not being attached, or the Oculus runtime is not installed or up to date.

My headset connects to Link properly as I am able to build and run without issues.

Any ideas what the issue could be?