The icon on the left appears when looking at my left palm and pinching. The icon is most likely Quest system icon (I can’t see the icon appear in the Unity Editor, only in the mask). Is there a way to listen to the gesture or should I create my own pose in Unity?
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I don’t believe you can listen for that particular pose, as it’s a system call to the universal menu. if you want to do things when the universal menu is up (pausing the game etc), listen for the OVRManager.InputFocusAcquired and OVRManager.InputFocusLost events. (If you’re not using 100% meta XR or not using OVRManager (in case of multiplatform apps or nonstandard XR rigs), look at Unity.XR.Oculus.InputfocusAcquired || Unity.XR.Oculus.InputFocusLost instead.
