Metal materials goes black after any changes to metallic (HDRP/lit)

Hello!

Does anybody have this issue?
When I change metallic on any material that is metal skin it’s turns black and broke the material in project. Is this an issue in HDRP/lit shader? Or do I have some wrong settings in the scene?

Unity 2018.2.2f1
HDRP 3.0.0 (HDRP 2.0.8 have the same issue)

i’m having the same problem i think im going to uninstall unity and re install the new versi9on

Metallic objects absorb all refracted light; with all their colors and appearances coming from reflected light only. The material being black is a result of it lacking information to have a reflective surface.

Therefore, all metallic PBR materials require reflection probes in order to have a physically accurate appearance.