Does “Metal Rendering with Compositor Services” allow for UI hover effects in any way?
I’m on Unity 6 and I have the UI rendering correctly with passthrough already.
Does “Metal Rendering with Compositor Services” allow for UI hover effects in any way?
I’m on Unity 6 and I have the UI rendering correctly with passthrough already.
No, it is part of the RealityKit
Not gaze-based hover, no, because Apple doesn’t provide gaze data directly to applications. You can submit feedback to them requesting that they provide such access.
Hover based on head (device) or finger pose should be possible.
All good, thanks for the info. We’ll make the app hybrid and only have hover effects in specific circumstances for now.