MetalFX Upscaling support on Apple platforms?

At WWDC 2022, Apple announced MetalFX Upscaling. Will this be supported at some point in the future for Apple devices?

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there is currently no plan about supporting this, FSR is the equivalent cross platform solution already available in URP

not a valid answer at all, sorry.

What about hdrp and built in users?
With apples push for high production value games, metalFX support will help.

Is apple’s technology really only feasibly implement with URP?