Is there any support in Unity for MetaSL shaders produced for 3ds Max2011 in Mental Mill. It would be a useful additon for us as we are working on a project that requires both pre-rendered Max scenes and a realtime version in Unity.
Is there any support in Unity for MetaSL shaders produced for 3ds Max2011 in Mental Mill. It would be a useful additon for us as we are working on a project that requires both pre-rendered Max scenes and a realtime version in Unity.
No, there is not a simple way. but maybe this helps.