Method Simillar to Finite State Machine

Hello, i would like to ask about unity.

Currently i’m on progress to making a platformer game, and using finite state machine implement on the enemy.

Im curious is that any other method that simillar to Finite State Machine? I would like to explore that too…

Thank you

You can go down this rabbit hole as deep as you like. See the “See Also” section of this page:

At the end of the day you have an enemy behavior in mind. Choose how to model and implement it however you like. I tend to reach for the first, simplest, fastest solution. You may have another strategy in mind, perhaps one that lets you explore other techniques and mechanisms.