Karmate
1
public string skills;
public float s1cooldowntime;
void Start () {
setCooldown(skills[1],s1cooldowntime);
}
public void setCooldown(string skillString, float skillTime){
switch(skillString){
case "1":skillTime=4.0f;break;
case "2":skillTime=4.5f;break;
}
}
it doesn’t work, plesae help…
Floats are by value, so you doing:
skillTime = 4.0f;
…is only changing the local copy. You can fix the problem by using the ‘out’ keyword:
public void setCooldown(string skillString, out float skillTime){
…but it would be better to treat this as a function:
public string[] skills;
public float s1cooldowntime;
void Start () {
s1cooldowntime = setCooldown(skills[1]);
}
public float setCooldown(string skillString){
switch(skillString){
case "1": return 4.0f; break;
case "2": return 4.5f; break;
}
}