Mezanix Liquid, a GPU SPH particles liquid for Unity 3D engine.
Coming soon to the unity Asset Store.
Existing Features:
- Real-time simulation.
- Large-scale liquid, in this example, the container’s base is 10x4 meters.
Coming features:
- A liquid shader to smooth the surface and to interact with environment lighting.
- Much more optimization, actually the system is not optimized, this example is running at 65 fps with 14K particles. I expect I can optimize it and will have around 200K particle with 40 to 50 fps.
- Interactivity with: player inputs, solid objects, and add buoyancy
- And more …