Mezanix Liquid for Unity

Mezanix Liquid, a GPU SPH particles liquid for Unity 3D engine.

Coming soon to the unity Asset Store.

Existing Features:

  1. Real-time simulation.
  2. Large-scale liquid, in this example, the container’s base is 10x4 meters.

Coming features:

  1. A liquid shader to smooth the surface and to interact with environment lighting.
  2. Much more optimization, actually the system is not optimized, this example is running at 65 fps with 14K particles. I expect I can optimize it and will have around 200K particle with 40 to 50 fps.
  3. Interactivity with: player inputs, solid objects, and add buoyancy
  4. And more …

The art of creating waves :
https://www.youtube.com/watch?v=qtexm8Eatgg

14 K particles running on the GPU at 90 fps, with Nvidia GTX 670 GeForce card.
The system isn’t optimized yet, with optimization it will go throw 200 to 500 K particles.