Microsoft Ads SDK integration

Hi,

I have a problem with Microsoft Ads SDK.

I built an empty Windows Store project. (Universal SDK 8.1) in Unity 4.6.4p1
When I open it in VS (2014 update 5 CTP 3) and deploy it works properly.
But after I added the MS Ads SDK to the references it throws FileNotFound exception from the AppCallbacks instance. (filename is null)

If I remove the sdk from the project it won’t be fixed. The exception is still exist.

Any advice?

Odd, if nobody has better ideas and you haven’t already tried this, I’d have Unity build to a new folder, so that it recreates everything. See if that fixes the problem. If not, it’s probably not related to the Ads SDK. If so, try adding the Ads SDK again, maybe it will work this time.